Little Waaagh
Fungus Breath D 8+ / 11+
Magic Missile
Range: Flame Template
Effect: All warriors under the template take one WS 9+ hit. (Friendly warriors may also be affected.)
Augment: Upgrade to poisonous WS 9+ hits, adding +3 Difficulty to this spell. (Warriors immune to poison take a normal WS 9+ hit instead.)
(Poisonous attacks may re-roll natural 1s.)
(Declare which version you are attempting before rolling dice.)
Eye of Mork D 6+
Range: 7” or caster
Effect: Target may shoot at hidden warriors as though they were not hidden. (They will remain hidden to everyone else.)
Lasts Until: Caster is knocked down, stunned or taken out of action or spell is successfully cast on a new target.
Exploration: A Wizard with this spell always rolls two dice when exploring and picks either as his result.
Brain Bursta D 4+
Range: 3” radius
Effect: All enemies within 3” of caster take one Strength 7+ hit. (Friendly warriors are also affected, excluding caster.)
- Wizards and Priests take one Strength 5+ hit instead.
Mork Save Uz! D 11+
Range: 7” radius
Effect: All missile fire targeted at caster and friendly warriors within 7” suffers -1 to BS rolls.
- Multiple instances of this spell still only reduce BS rolls by -1.
Lasts until: Caster is knocked down, stunned or taken out of action.
‘Ere we Go! D 6+
Range: 7” (may also target caster himself)
Effect: Up to two target Goblins (not Squigs or Trolls) may immediately move again.
- (They may climb or charge as opportunity permits, but they may not hide.)
Foot of Gork D 11+
Magic Missile
Range: 7”
Effect: Target takes one wound.
- There is no armour save.
- Foot of Gork cannot target enemies not under an open sky (that are below a bridge, under a roof, etc.).