Skip to main content

Little Waaagh

Fungus Breath D 8+ / 11+

Magic Missile
Range: Flame Template

Effect: All warriors under the template take one WS 9+ hit. (Friendly warriors may also be affected.)

Augment: Upgrade to poisonous WS 9+ hits, adding +3 Difficulty to this spell. (Warriors immune to poison take a normal WS 9+ hit instead.)
(Poisonous attacks may re-roll natural 1s.)
(Declare which version you are attempting before rolling dice.)

Eye of Mork D 6+

Range: 7” or caster

Effect: Target may shoot at hidden warriors as though they were not hidden. (They will remain hidden to everyone else.)

Lasts Until: Caster is knocked down, stunned or taken out of action or spell is successfully cast on a new target.

Exploration: A Wizard with this spell always rolls two dice when exploring and picks either as his result.

Brain Bursta D 4+

Range: 3” radius

Effect: All enemies within 3” of caster take one Strength 7+ hit. (Friendly warriors are also affected, excluding caster.)

  • Wizards and Priests take one Strength 5+ hit instead.

Mork Save Uz! D 11+

Range: 7” radius

Effect: All missile fire targeted at caster and friendly warriors within 7” suffers -1 to BS rolls.

  • Multiple instances of this spell still only reduce BS rolls by -1.

Lasts until: Caster is knocked down, stunned or taken out of action.

‘Ere we Go! D 6+

Range: 7” (may also target caster himself)

Effect: Up to two target Goblins (not Squigs or Trolls) may immediately move again.

  • (They may climb or charge as opportunity permits, but they may not hide.)

Foot of Gork D 11+

Magic Missile
Range: 7”

Effect: Target takes one wound.

  • There is no armour save.
  • Foot of Gork cannot target enemies not under an open sky (that are below a bridge, under a roof, etc.).